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Heart Of Africa
Heart Of Africa - Commodore 64 - Ordinateur Commodore
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Heart Of Africa
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Monde Heart of Africa
 bkg2k
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 bkg2k
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Monde 1985
 bkg2k
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Allemand 1890 verschwindet der Entdecker Mr. Primm in Afrika und hinterlässt demjenigen, der das sagenumwobene "Herz von Afrika" bis 1895 entdeckt, sein gesamtes Vermögen.

Um dieses Ziel zu erreichen, muss der Spieler sich mit den Stämmen der fünf Regionen gut stellen, um zum einen Beschreibungen zu kleineren Schätzen und zum anderen neue Hinweise auf die Lage des Pharaograbes zu bekommen. In jeder Region sind andere Wertgegenstände hoch angesehen und so muss der Spieler mehrfach den Kontinent durchqueren um genügend Schätze und Hinweise zu bekommen.

Gestaltung
 newton1966
Anglais January, 1890. The Africa of your imagination is about to become real.

BOOK PASSAGE TO ANY PORT: You have the thinnest of leads, the diary of a madman who disappeared hunting for the hidden tomb of a legendary pharaoh. You also have no time to waste. There are over 30 cities and settlements to visit, and you're not the only one on the trail.

SEARCH FOR CLUES AND EQUIPMENT: What the natives know will help, if you can get them to talk. The tools and goods inside their huts will help, too - shovels, canteens, canoe paddles, whips, ropes, machetes, guns, maps, gifts, and more. Just be careful. Not everyone will be happy to see you.

GEOGRAPHICALLY AND HISTORICALLY ACCURATE: Imagine a huge map of Africa stuffed into your computer. The Nile. The Congo. The Niger. Mt. Kilimanjaro. The Sahara. Lake Victoria. The whole thing. And if you get lost, just press the button. "The Nile River," the screen will say. What it won't say is, "about 2 miles above the falls."

AUTOMATIC MAPS AND RECORDS: As you explore, your computer draws maps and keeps a journal, recording the most important clues for later review. It also keeps a record of your last two, uh... misfortunes. "Lost incredibly valuable talisman while running from very angry rhino," it might say, or "Oops, better luck next time."
 Kapow
Français En 1890, l'explorateur Primm disparaît en Afrique, léguant toute sa fortune à celui qui découvrira le légendaire «Cœur de l'Afrique» avant 1895.

Pour atteindre cet objectif, le joueur doit nouer de bonnes relations avec les tribus des cinq régions afin d'obtenir des descriptions de petits trésors et de nouveaux indices sur l'emplacement du tombeau du pharaon. Chaque région recèle des objets précieux d'une valeur différente; le joueur devra donc parcourir le continent à plusieurs reprises pour rassembler suffisamment de trésors et d'indices.
 speedsterh
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Attribution-NonCommercial-ShareAlike 4.0 International

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