HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 73% 92% 75% 95%
Preferred region :
Community API Infrastructure
Members : 712.583
Admins : 12
Last Update : 25-11-16
Last Comment : 25-11-15
Yesterday's API Access : 28.827.029
Today's API Access : 2.172.406
threads /min. :  3748  
threads open :  473 / 4096  
guest threads open :  119 / 256  
scrapers :  935  
guest scrapers :  260  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 14% 42% 33%
API calls /min. : 117 2922 360
Average processing time
Game Info OK : 5.86s 6.01s
Game Info KO : 1.51s 2.01s
Game Search : 5.61s
Game Media : 1.04s
Game Video : 1.07s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Mama Llama
Mama Llama - Commodore 64 - Ordinateur Commodore
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Mama Llama
Game name (by Region)
Regions Information Proposed by
Monde Mama Llama
 bkg2k
Publisher
Information Proposed by
 bkg2k
Developer
Information Proposed by
Jeff Minter
 snydar
Number of Players
Information Proposed by
0 -  1 (62897 Games)
 newton1966
Rating
Rating Categories
Genre(s)
Information Proposed by
0 -  Shoot'em Up (7676 Games)
 snydar
Release date(s)
Regions Information Proposed by
Monde 1985
 bkg2k
Synopsis
Synopsis
Languages Information Proposed by
Allemand Mama Llama lässt dich drei Lamas vor Alien-Invasoren schützen, indem du einen Killdroid steuerst, der Gegner beim Überfahren ausschaltet. Fällt Mama, ist das Spiel vorbei. Vor jeder Runde siehst du ein 10×10-Raster voller Wellen, deren Icons und Farben dir Gegnerarten und -mengen verraten. Mit zwei Zeigern verschiebst du Reihen und Spalten, um die nächste Welle auszuwählen, während alle anderen im Hintergrund weiter anwachsen. Mit begrenzten Anti- und Retro-Genesis-Geräten stoppst oder reduzierst du das Wachstum einzelner Felder, doch die Zeit drängt. Überfüllte oder abgeschlossene Wellen werden zu „nogo“-Feldern – landen zu viele davon in deinem Auswahlfeld, endet dein Durchlauf.
 snydar
Anglais Mama Llama has you protecting three llamas from alien attackers by steering a killdroid that destroys enemies as you move over them. If Mama dies, the run ends. Before each round you see a 10×10 grid of waves, with icons and colors showing enemy types and amounts. Using two pointers you shift rows and columns to choose the next wave, while all others keep growing in the background. Limited anti- and retro-genesis devices let you halt or reduce growth, but time is short. Overfilled or completed waves turn into “nogo” fields – and if too many of them end up in your active selection square, your run is over.
 snydar
Français Mama Llama est un jeu d'arcade inhabituel combinant action rapide et graphismes détaillés avec des éléments stratégiques forts. Vous contrôlez une famille de trois lamas et un droïde de combat contrôlé par télépathie. L'action de combat est unique - pas de balles - et une planification minutieuse est nécessaire pour terminer le jeu. Le tout est accompagné d'une superbe bande son arrangée par James Lisney.
 visual
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .