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Mr. Wino
Mr. Wino - Commodore 64 - Ordinateur Commodore
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Mr. Wino
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Europe Mr. Wino
 zwabiksoki
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 zwabiksoki
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 zwabiksoki
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0 - 1 (72683 Games)
 newton1966
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0 - Platform (13228 Games)
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Europe 1988
 zwabiksoki
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Allemand Herr Wino ist in seinem eigenen Albtraum gefangen, nachdem er eine Nacht lang betrunken war und in seinem Haus eingeschlafen ist. Um diesem Albtraum zu entkommen und aufzuwachen, müssen Sie in diesem Flick-Screen-Plattformspiel Herrn Wino steuern und in jedem Level, das über verschiedene Bildschirme verteilt ist, alle Flaschen einsammeln, um die Barriere zum Ausgang zu öffnen. Einige gesammelte Flaschen öffnen Türen, die Ausgänge versperren, und jeder Bildschirm muss fertiggestellt werden, bevor seine langsam abnehmende Luftanzeige erschöpft ist. Auf den verschiedenen Bildschirmen bewegen sich Kreaturen, und wenn diese berührt werden, verlierst du eines von drei Leben. Bestimmte Objekte wie Stacheln und bewegliche Säulen mit beweglichen Plattformen müssen ebenfalls gemieden werden.
 newton1966
Anglais Mr Wino is trapped in his own nightmare after a night out getting drunk and falling asleep in his home. To escape from this nightmare and wake up, you must control Mr Wino in this flick-screen platform game and collect all the bottles on each level made up over various screens to open barrier to the exit. Some bottles collected will open doors blocking exits and each screen needs to be completed before his air gauge that is slowly decreasing runs out. Moving around the various screens are creatures and if these are touched then you lose one of three lives. Certain objects also need avoiding like spikes and moving pillars with moving platforms to encounter.
 newton1966
Français Après une soirée bien arrosée, M. Wino est prisonnier de son propre cauchemar. Pour s'échapper et se réveiller, vous devez le contrôler dans ce jeu de plateforme à défilement horizontal et collecter toutes les bouteilles disséminées sur différents écrans à chaque niveau. Ces bouteilles permettent d'ouvrir des portes bloquant la sortie. Chaque niveau doit être terminé avant que sa jauge d'air, qui diminue progressivement, ne soit vide. Des créatures rôdent sur les différents écrans; les toucher vous fait perdre une vie (sur trois). Évitez également certains obstacles comme des pics et des piliers mobiles, ainsi que des plateformes mobiles.
 speedsterh
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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