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PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Safari
Safari - Sega Classics - Arcade SEGA
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Game Name (internal ScreenScraper)
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Safari
Game name (by Region)
Regions Information Proposed by
Monde Safari
Publisher
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Gremlin Industries
 Scraperdoo256
Developer
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Gremlin Industries
 Scraperdoo256
Number of Players
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0 - 1 (73098 Games)
 Scraperdoo256
Rating
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0 - 2/20 (236 Games)
 zwabiksoki
Rating Categories
Genre(s)
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0 - Shooter (8352 Games)
Release date(s)
Regions Information Proposed by
Monde 1977
 zwabiksoki
Synopsis
Synopsis
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Anglais This game was in black and white, not greyscale (like many early games used), but just 2 colors, black and white. But the characters and animals were large, and very detailed for just using a single color. There were 4 different animals that you could hunt. Snakes and lions were both rather slow moving, and good for 100 points each. Wild boars would run quickly across the screen, but would net you 200 for a kill. Finally, vultures were small and would move around erratically near the top of the screen (being worth 300 points if you could hit them). Touching any of the beasties meant instant death, but it mattered little, because this game played on time limits anyway. Death only meant that you would lose a few seconds waiting for your intrepid big game hunter to reappear (the game lasted 90 seconds total).
 zwabiksoki
Espagnol Este juego era en blanco y negro, no en escala de grises (como muchos de los primeros juegos utilizados), sino sólo en 2 colores, blanco y negro. Pero los personajes y los animales eran grandes, y muy detallados para usar un solo color. Había 4 animales diferentes que se podían cazar. Las serpientes y los leones se movían bastante despacio, y eran buenos para ganar 100 puntos cada uno. Los jabalíes corrían rápido a través de la pantalla, pero te daban 200 por matarlos. Finalmente, los buitres eran pequeños y se movían erráticamente cerca de la parte superior de la pantalla (valían 300 puntos si podías golpearlos). Tocar a cualquiera de las bestias significaba la muerte instantánea, pero importaba poco, porque este juego se jugaba con límites de tiempo. La muerte sólo significaba que perderías unos segundos esperando a que reapareciera tu intrépido cazador.
 gleipnir
Italien Questo gioco era in bianco e nero, non in scala di grigi (come molti dei primi giochi usati), ma solo a 2 colori, bianco e nero. Ma i personaggi e gli animali erano grandi e molto dettagliati per usare solo un singolo colore. C'erano 4 animali diversi che si potevano cacciare. Serpenti e leoni erano entrambi piuttosto lenti e buoni per 100 punti ciascuno. I cinghiali correvano veloci sullo schermo, ma ti segnavano 200 per uccidere. Infine, gli avvoltoi erano piccoli e si muovevano in modo irregolare vicino alla parte superiore dello schermo (valevano 300 punti se potevi colpirli). Toccare una qualsiasi delle bestie significava morte istantanea, ma importava poco, perché questo gioco giocava comunque con limiti di tempo. La morte significava solo che avresti perso qualche secondo in attesa che il tuo intrepido cacciatore di grossa selvaggina riapparisse (il gioco è durato 90 secondi in totale).
 Yorick7805
Portugais Jogo de tiro no qual o jogador controla um caçador na selva. Cobras, leões, javalis e abutres devem ser atingidos com os disparos de um rifle. Quando um animal acerta o caçador, ele precisa voltar para a tenda a fim de se recuperar, perdendo tempo e a chance de pontuar mais.
 IVOTHEHEDGEHOG
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Attribution-NonCommercial-ShareAlike 4.0 International

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