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PLATFORMS
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Afterlife
Afterlife - PC Dos - Ordinateur Microsoft
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Game Name (internal ScreenScraper)
Information Proposed by
Afterlife
Game name (by Region)
Regions Information Proposed by
Continent Américain
   USA Afterlife
 Zwabikoski
Europe Afterlife
 Zwabikoski
Publisher
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 bkg2k
Developer
Information Proposed by
 bkg2k
Number of Players
Information Proposed by
0 - 1 (71522 Games)
 Trauma
Rating
Information Proposed by
0 - 14/20 (7019 Games)
 Trauma
Rating Categories
Genre(s)
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0 - Strategy (7872 Games)
 Zwabikoski
Release date(s)
Regions Information Proposed by
USA 1996
 Zwabikoski
Europe 1996
 Zwabikoski
Synopsis
Synopsis
Languages Information Proposed by
Anglais Telling people where to go is just the beginning. Welcome to Afterlife, a world-building simulation that lets you create the hereafter in the here and now. Possessed of an unearthly sense of humor, it all begins in a god-knows-where galaxy. As a "regional spiritual director" your task, given to you by the Powers That Be, is to develop two prime planes of “unreal estate” - heaven and hell - simultaneously. Keep the billions of souls happy by giving them the rewards and punishments they deserve.

The wages of sin are plentiful. Open up your afterlife with the Pearly Gates of Heaven or the Fiery Gates of Hell, zone for the Seven Deadly Sins and/or their respective Virtues. Then lay down some roads. Soon, the dearly departed arrive in droves. Keep them in your afterlife and you flourish. Lose too many along the way and it may mean a visit from the Four Surfers of the Apocalypso (not a good time). Factor in a half-dozen or so supernatural disasters (not including total annihilation), money problems and headaches from the planet and you're in for infinite hours of gameplay.
 lordtaz
Espagnol Decirle a la gente a dónde ir es solo el comienzo. Bienvenido a Afterlife, un simulador de construcción de mundos que te permite crear el más allá aquí y ahora. Con un sentido del humor de otro mundo, todo comienza en una galaxia perdida en quién-sabe-dónde. Como "director espiritual regional," tu tarea, asignada por los Poderes Supremos, es desarrollar dos planos principales de "irrealidad" simultáneamente: el cielo y el infierno. Mantén felices a los miles de millones de almas al darles las recompensas y castigos que se merecen.

El salario del pecado es abundante. Abre tu más allá con las Puertas del Paraíso o las Puertas Ardientes del Infierno, planifica zonas para los Siete Pecados Capitales y/o sus respectivas Virtudes. Luego, traza algunas carreteras. Pronto, los difuntos comenzarán a llegar en masa. Mantén a las almas en tu más allá y prosperarás. Pierde demasiadas en el camino y puede que recibas la visita de los Cuatro Surfeadores del Apocalypso (nada divertido). Añade media docena de desastres sobrenaturales (sin contar la aniquilación total), problemas financieros y dolores de cabeza provenientes del planeta, y tendrás horas infinitas de juego.
 lordtaz
Français Dans «Afterlife», vous êtes en charge à la fois de l'Enfer et du Paradis. Les mécanismes de jeu furent largement empruntés à «SimCity» au point qu'il peut être considéré comme un Sim-like à l'image des «SimTown», «SimHealth»...
 Trauma
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