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PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Impulse (Preview - 1988)
Impulse (Preview - 1988) - Commodore 64 - Ordinateur Commodore
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Game Name (internal ScreenScraper)
Information Proposed by
Impulse (Preview - 1988)
 snydar
Game name (by Region)
Regions Information Proposed by
Monde Impulse
Publisher
Developer
Information Proposed by
Russell Greenfield & I. Henderson
 snydar
Number of Players
Information Proposed by
1 (65006 Games)
 snydar
Rating
Rating Categories
Genre(s)
Information Proposed by
Shoot'em Up / Horizontal (1468 Games)
 snydar
Shoot'em Up (8006 Games)
Release date(s)
Regions Information Proposed by
Europe 1988
 snydar
Synopsis
Synopsis
Languages Information Proposed by
Allemand Impulse präsentiert sich als früher Ansatz eines seitlich scrollenden Weltraum-Shooters, bei dem du ein Raumschiff steuerst und dich durch fortlaufende Angriffswellen kämpfst. Gegner erscheinen ohne Pause, während sich die Umgebung wiederholt und der Fokus ganz auf Bewegung, Ausweichen und präzisem Feuern liegt. Statt klar abgegrenzter Abschnitte entsteht ein endlos wirkender Spielfluss, der vor allem deine Reaktionen und dein Durchhaltevermögen fordert. Auch als unfertiger Entwurf vermittelt das Projekt die Grundlage für ein actionreiches Arcade-Erlebnis, das auf schnelles Spieltempo und kontinuierlichen Druck setzt.
 snydar
Anglais Impulse presents an early take on a side-scrolling space shooter where you pilot a ship and battle through continuous waves of enemies. Opponents keep appearing as the background loops, placing the focus on movement, evasion, and precise shooting. Rather than defined stages, the experience feels almost endless, testing reflexes and endurance. Even as an unfinished concept, it shows the foundation of an action-driven arcade experience built around speed and constant pressure.
 snydar
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

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