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PLATFORMS
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Fez
Fez - PS Vita - Console Portable Sony
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Game Name (internal ScreenScraper)
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Fez
Game name (by Region)
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Monde Fez
Publisher
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Polytron
Developer
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Polytron
Number of Players
Rating
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15/20 (5514 Games)
Rating Categories
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JV:+3 ans (8735 Games)
Genre(s)
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Puzzle (8011 Games)
Platform (12688 Games)
Release date(s)
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France 26/03/2014
Synopsis
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Anglais Fez (stylized as FEZ) is a 2012 indie puzzle platform game developed by Polytron Corporation and published by Polytron, Trapdoor, and Microsoft Studios. The player-character Gomez receives a fez that reveals his two-dimensional (2D) world to be one of four sides of a three-dimensional (3D) world. The player rotates between these four 2D views to realign platforms and solve the game's puzzles. The object of the game is to collect cubes and cube fragments to restore order to the universe.

The game was called an "underdog darling of the indie game scene"[1] during its high-profile and protracted five-year development cycle. Fez designer and Polytron founder Phil Fish gained celebrity status for his outspoken public persona[2][3] and his prominence in the 2012 documentary Indie Game: The Movie, which detailed Fez '​s final stages of development and Polytron's related legal issues. Fez met critical acclaim upon its April 2012 release for Xbox Live Arcade. The game was ported to other platforms following the expiration of a yearlong exclusivity agreement.

Reviewers commended the game's emphasis on discovery and freedom, but criticized its technical issues, in-game navigation, and endgame backtracking. They likened the game's rotation mechanic to the 2D–3D shifts of Echochrome, Super Paper Mario, and Crush. Fez won awards including the Seumas McNally Grand Prize and Eurogamer '​s 2012 Game of the Year. It had sold one million copies by the end of 2013, and it influenced games such as Monument Valley, Crossy Road, and Secrets of Rætikon. A planned sequel was canceled when Fish abruptly left the industry.
 zwabiksoki
Espagnol Fez (estilizado como FEZ) es un juego de plataformas y rompecabezas independiente de 2012 desarrollado por Polytron Corporation y publicado por Polytron, Trapdoor y Microsoft Studios. El personaje del jugador, Gómez recibe un fez que revela que su mundo bidimensional (2D) es uno de los cuatro lados de un mundo tridimensional (3D). El jugador rota entre estas cuatro vistas 2D para realinear plataformas y resolver los acertijos del juego. El objetivo del juego es recolectar cubos y fragmentos de cubos para restablecer el orden en el universo.
 Syntax
Français Disponible en téléchargement sur PS Vita, Fez est un jeu de plates-formes où la réflexion est prônée. Le petit Gomez, vivant dans le monde de la deuxième dimension, est bien décidé à percer le secret des mondes en trois dimensions, seulement voilà, Gomez ne peut se déplacer qu'en vue de profil. A vous de faire tourner l'écran et de diriger Gomez afin de lui faire rejoindre les mondes d'en haut.
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Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .