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Pac-Man (Atari)
Pac-Man (Atari) - Commodore 64 - Ordinateur Commodore
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Pac-Man (Atari)
 snydar
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Continent Américain
   USA Pac-Man
 Zwabikoski
Europe Pac-Man
 Zwabikoski
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 snydar
Developer
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 snydar
Number of Players
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0 -  1-2 (20874 Games)
Rating
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0 -  15/20 (5450 Games)
Rating Categories
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0 -  ESRB:E (9625 Games)
 Anton007
Genre(s)
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0 -  Action / Labyrinth (3299 Games)
 Anton007
0 -  Action (13554 Games)
Release date(s)
Regions Information Proposed by
USA 1983
 Zwabikoski
Europe 1983
 Zwabikoski
Synopsis
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Allemand „Pac-Man“ spielt einen gelben Punktmampfer, der ein Labyrinth von Punkten und Früchten befreit. Dabei wird er von vier Geistern verfolgt: dem schüchternen Inky, dem nachsetzenden Blinky, dem schnellen Pinky und dem vergesslichen Clyde. Eine Berührung mit einem Geist kostet Pac-Man ein Leben. Durch das Essen einer der vier Power-Pillen kann Pac-Man die Geister blau färben und sie für Bonuspunkte fressen, bevor sie in die Mitte des Labyrinths zurückkehren und wieder regeneriert werden.
 snydar
Anglais One of the most popular and influential games of the 1980's, Pac-Man stars a little, yellow dot-muncher who works his way around to clear a maze of the various dots and fruit which inhabit the board. Pac-Man's goal is continually challenged by four ghosts: The shy blue ghost Bashful (Inky), the trailing red ghost Shadow (Blinky), the fast pink ghost Speedy (Pinky), and the forgetful orange ghost Pokey (Clyde). One touch from any of these ghosts means a loss of life for Pac-Man. Pac-Man can turn the tables on his pursuers by eating of the four Energizers located within the maze. During this time, the ghosts turn blue, and Pac-Man can eat them for bonus points. This only lasts for a limited amount of time, as the ghost's eyes float back to their center box, and regenerate to chase after Pac-Man again. Survive a few rounds of gameplay, and be treated to humorous intermissions between Pac-Man and the ghosts.
 snydar
Espagnol Uno de los juegos más populares e influyentes de la década de 1980, Pac-Man está protagonizado por un pequeño comepuntos amarillo que se abre camino para despejar un laberinto de varios puntos y frutas que habitan en el tablero.

El objetivo de Pac-Man es desafiado continuamente por cuatro fantasmas: el tímido fantasma azul Bashful (Inky), el fantasma rojo que se arrastra Shadow (Blinky), el veloz fantasma rosa Speedy (Pinky) y el olvidadizo fantasma naranja Pokey (Clyde). Un toque de cualquiera de estos fantasmas significa una pérdida de vida para Pac-Man.
 gamestation4
Français Pac-Man sur Commodore 64 est l'adaptation d'un des plus grands succès arcades de toute l'histoire du jeu vidéo. Vous contrôlez Pac-Man, petite boule jaune croque-tout, dans des labyrinthes peuplés de fantômes colorés. Le but du jeu consiste à manger tous les petits points jaunes. Le moindre contact avec un des ectoplasmes est fatal.
Italien Pac-Man su Commodore 64 è l'adattamento di uno dei più grandi successi arcade della storia dei videogiochi. Controlli Pac-Man, una pallina gialla, in labirinti popolati da fantasmi colorati. Lo scopo del gioco è mangiare tutti i puntini gialli. Il minimo contatto con uno degli ectoplasmi è fatale.
 echopage1964
Portugais Um dos jogos mais populares e influentes da década de 1980, Pac-Man é estrelado por um pequeno devorador de pontos amarelos que se esforça para limpar um labirinto de vários pontos e frutas que habitam o tabuleiro. O objetivo de Pac-Man é continuamente desafiado por quatro fantasmas: o tímido fantasma azul Bashful (Inky), o fantasma vermelho Shadow (Blinky), o rápido fantasma rosa Speedy (Pinky) e o esquecido fantasma laranja Pokey (Clyde). Um toque de qualquer um desses fantasmas significa a perda de uma vida para Pac-Man. Pac-Man pode virar o jogo contra seus perseguidores comendo um dos quatro Energizers localizados dentro do labirinto. Durante esse tempo, os fantasmas ficam azuis e Pac-Man pode comê-los para ganhar pontos extras.
 GustavoRTX451
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Attribution-NonCommercial-ShareAlike 4.0 International

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