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PLATFORMS
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Toy Fighter
Toy Fighter - Naomi - Arcade SEGA
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Toy Fighter
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Monde Toy Fighter
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Anchor
 GongStar
Number of Players
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0 -  1-2 (20375 Games)
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0 -  AAMA:Yellow (68 Games)
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0 -  Fighting (3791 Games)
0 -  Fighting / Versus (1068 Games)
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Monde 1999
 Terscreenator
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Allemand Wie der Name schon sagt, kämpft Toy Fighter mit Spielzeug, ein modisches Prinzip seit Pixars berühmter Toy Story. Die Arena wird durch ein Band dargestellt, das die beiden Gegner umgibt. Der so gebildete Kreis kann bewegt werden und ist je nach Abstand zwischen den beiden Zeichen mehr oder weniger breit. Dieses System ermöglicht ein offensives Gameplay, indem es die Charaktere leicht daran hindert, sich rückwärts zu bewegen.
 retrofan
Anglais As the name suggests, in Toy Fighter, we fight with toys, a concept that has been popular since Pixar's Toy Story. The battle arena is a conveyor belt that surrounds the two opponents, allowing movement within the formed circle. Its size varies depending on the distance between the characters. This system, by slightly limiting backward movement, encourages a more offensive gameplay style.
 lordtaz
Espagnol Como sugiere el nombre, en Toy Fighter luchamos con juguetes, un concepto popular desde el éxito de Toy Story de Pixar. La arena de combate es una cinta que rodea a los dos oponentes, permitiendo moverse dentro del círculo que se forma. Su tamaño varía según la distancia entre los personajes. Este sistema, al limitar ligeramente los pasos hacia atrás, favorece un estilo de juego más ofensivo.
 lordtaz
Français Comme son nom l'indique dans Toy Fighter on combat avec des jouets, un principe à la mode depuis le célèbre Toy Story de Pixar. L'arène est représentée par un ruban qui encercle les deux adversaires. Il est possible de se déplacer dans le cercle ainsi formé et celui ci est plus ou moins large en fonction de la distance entre les deux persos. Ce système en empêchant légèrement les persos de reculer permet un gameplay tourné vers l'offensive.
 zwabiksoki
Italien Come suggerisce il nome, in Toy Fighter combattiamo con i giocattoli, un principio alla moda sin dal famoso Toy Story della Pixar. L'arena è rappresentata da un nastro che circonda i due avversari. È possibile muoversi nel cerchio così formato ed è più o meno ampio a seconda della distanza tra i due personaggi. Questo sistema, impedendo leggermente ai personaggi di fare un passo indietro, consente un gameplay orientato all'offensiva.
 Yorick7805
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Attribution-NonCommercial-ShareAlike 4.0 International

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