HOME

FORUM

DISCORD

SOCIAL

SUPPORT US

RECALBOX

SKRAPER

Language :
Translate W.I.P.  98% 72% 92% 75% 95%
Preferred region :
Community API Infrastructure
Members : 755.270
Admins : 12
Last Update : 26-01-07
Last Comment : 26-01-07
Yesterday's API Access : 33.862.971
Today's API Access : 11.732.739
threads /min. :  2979  
threads open :  378 / 4096  
guest threads open :  85 / 256  
scrapers :  784  
guest scrapers :  170  
guests : 
registered : 
contributors : 
Servers : CPU 1  CPU 2  CPU 3 
CPU Usage : 10% 42% 48%
API calls /min. : 144 2419 261
Average processing time
Game Info OK : 4.82s 5.36s
Game Info KO : 1.32s 1.45s
Game Search : 4.95s
Game Media : 0.74s
Game Video : 0.87s
User/Email :
Password :
Register       
Forgot your password? Enter your email address
PLATFORMS
GAMES
ROMS
COMPANIES GROUPS
Pac-man
Pac-man - Family Computer Disk System - Console Nintendo
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
General Information
Game Name (internal ScreenScraper)
Information Proposed by
Pac-man
Game name (by Region)
Regions Information Proposed by
Asie
   Japon Pac-Man
 Archangel54
Publisher
Information Proposed by
 Zwabikoski
Developer
Information Proposed by
 zwabiksoki
Number of Players
Information Proposed by
0 -  1-2 (20874 Games)
 zwabiksoki
Rating
Rating Categories
Information Proposed by
0 -  ESRB:E (9625 Games)
 Anton007
Genre(s)
Information Proposed by
0 -  Action / Labyrinth (3299 Games)
0 -  Action (13554 Games)
 zwabiksoki
Release date(s)
Regions Information Proposed by
Japon 18/05/1990
 zwabiksoki
Synopsis
Synopsis
Languages Information Proposed by
Allemand Der Spieler kontrolliert Pac-Man durch ein Labyrinth und isst Pac-Dots. Wenn alle Pac-Dots gegessen sind, wird Pac-Man zur nächsten Stufe gebracht. . Vier Feinde (Blinky, Pinky, Inky und Clyde) durchstreifen das Labyrinth und versuchen, Pac-Man zu fangen. Wenn ein Feind Pac-Man berührt, verliert er ein Leben. Wenn alle Leben verloren sind, endet das Spiel.
 Anton007
Anglais The player controls Pac-Man through a maze, eating pac-dots. When all pac-dots are eaten, Pac-Man is taken to the next stage. Between some stages one of three intermission animations plays. Four enemies (Blinky, Pinky, Inky and Clyde) roam the maze, trying to catch Pac-Man. If an enemy touches Pac-Man, he loses a life. Whenever Pac-Man occupies the same tile as an enemy, he is considered to have collided with that ghost. When all lives have been lost, the game ends.

Near the corners of the maze are four larger, flashing dots known as power pellets that provide Pac-Man with the temporary ability to eat the enemies. The enemies turn deep blue, reverse direction and usually move more slowly. When an enemy is eaten, its eyes remain and return to the center box where it is regenerated in its normal color. Blue enemies flash white to signal that they are about to become dangerous again and the length of time for which the enemies remain vulnerable varies from one stage to the next, generally becoming shorter as the game progresses. In later stages, the enemies go straight to flashing, bypassing blue, which means that they can only be eaten for a short amount of time, although they still reverse direction when a power pellet is eaten; in even later stages, the ghosts do not become edible (i.e., they do not change color and still make Pac-Man lose a life on contact), but they still reverse direction.
 zwabiksoki
Espagnol Engullir, engullir, tragar! ¿Quién está comiendo Power Pellets? ¿Quién está recorriendo el laberinto a toda velocidad, masticando fantasmas y anotando puntos importantes? ¡Es Pac-Man, el personaje más hambriento del mundo! Devora un regalo de fruta y obtén una gran puntuación de bonificación. ¡Pero si te atrapan los pequeños perseguidores, eres un fantasma! Usa el túnel warp para un escape rápido. ¡Horas de acción fantasma!
 Lois
Français Le joueur contrôle Pac-Man à travers un labyrinthe, mangeant des pac-dots. Lorsque tous les pac-dots sont mangés, Pac-Man est porté à l'étape suivante. . Quatre ennemis (Blinky, Pinky, Inky et Clyde) errent dans le labyrinthe, essayant de capturer Pac-Man. Si un ennemi touche Pac-Man, il perd une vie.Quand toutes les vies ont été perdues, le jeu se termine.
 zwabiksoki
Italien Il giocatore controlla Pac-Man attraverso un labirinto, mangiando pac-dots. Quando tutti i pac-dot sono stati mangiati, Pac-Man viene portato alla fase successiva. . Quattro nemici (Blinky, Pinky, Inky e Clyde) vagano per il labirinto, cercando di catturare Pac-Man. Se un nemico tocca Pac-Man, perde una vita; quando tutte le vite sono state perse, il gioco termina.
 Yorick7805
General Information
Media
Additional information
Tips
Controls
ROMs/ISOs
Licence Creative Commons licensed under the terms of Creative Commons
Attribution-NonCommercial-ShareAlike 4.0 International

General credits : Hereafter, sources 'Creative Commons' of information and media providers.
Infos : Community ScreenScraper. Wikipedia . Gamefaqs . jeuxvideo . gametronik . gametdb . mobygames . Boxes Texture : Community ScreenScraper . Community The Cover Project . Community gbatemp . Community Hyperspin . Southtown-Homebrew . 2D / 3D Boxes : Community ScreenScraper . Community Hyperspin . Community Emumovies . gametdb . flyers.arcade-museum.com . videos : Community ScreenScraper . Community Emumovies Screenshots / Marquees : ScreenScraper . Progetto Snaps . musee des jeux video .